It was only a matter of time.
Ubisoft's "always on" DRM has always been criticized by gamers everywhere. It requires a player to be always connected to the internet while playing the game. Any interruption to this connection or if there is no service in your area, well, tough luck. Well that was until now.
A group of 'crackers' called Skidrow apparently found a way around this problem. Here's a message from one of them:
Thank you Ubisoft, this was quiete a challenge for us, but nothing stops the leading force from doing what we do. Next time focus on the game and not on the DRM. It was probably horrible for all legit users. We just make their lifes easier.
This release is an accomplishment of weeks of investigating, experimenting, testing and lots of hard work. We know that there is a server emulator out in the open, which makes the game playable, but when you look at our cracked content, you will know that it can't be compared to that. Our work does not construct any program deviation or any kind of host file paradox solutions. Install game and copy the cracked content, it's that simple.
As a player myself, that kind of system sucks. I mean, yes, Internet connectivity is widespread nowadays but "always"? I mean what if I wanna play somewhere with an area with limited connectivity like our province? During vacations? On the road? There are so many possible reasons where a player can encounter inconveniences with that kind of system. I'm not bashing Ubisoft but maybe Skidrow has a point.
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